Friday, March 09, 2007

Nintendo to focus on "Happy Games"?

When you ask most of the gaming world what one key aspect of Nintendo's video game console, the Gamecube was, odds are the majority of the people will respond with something to the effect of "to many kids games", and while it is true that the Nintendo Gamecube hosted a slew of games aimed for the younger audiences, that was not Nintendo's goal. Nintendo hotshot Shigeru Miyamoto, who has worked for Nintendo for over twenty years and has had a hand in creating every single Nintendo console, has stated recently that to get the full impact of video games, one must leave the game with a feeling of happiness and joy, and that gamers should shy away from games that contain horror and violence. Miyamoto, who had a hand in creating epic Nintendo series such as "Donkey Kong" and "The Legend Of Zelda, which combined have sold over 288 million copies, is sure to have politicians and psychologists support, as they have been trying to reduce the number of violent games for the past decade. This may seem like a good idea to some, but to others, it could lead to a decrease in sales. Part of the reason the Gamecube sold so poorly is that it hosted numerous games aimed at children twelve and under, and to a recreational/hardcore gamer, the Gamecube was not a good choice for them. If Nintendo is to take the same step that it did with the Gamecube with their newest console: the Wii, could it mean a decline in sales? As the years progress, more and more gamers have turned to games with a violent and realistic tint, such games as "Resident Evil", and "Grand Theft Auto", games which certainly are not on the friendly side, and have strayed from the innocent games like "Mario", or "Sonic the Hedgehog". With an ever growing populous demanding realistic-violent games, would it be a smart move for Nintendo to produce games that stray away from this violence?

6 comments:

ballboy said...

Nintendo needs to focus on what the majority is interested in in order to maximize their profits. Their games and systems need to appeal to today's gamers and not to what they feel makes the player feel "happy."

Charista Long said...

If the majority of the market wants games that are realistic and violent, Nintendo may be sacrificing profits by not producing these games, especially when there are alternative systems that are producing them. If profits are the main concern of Nintendo then they may not being making a smart choice by straying away from these games.

Charista Long said...
This comment has been removed by the author.
Julie Southall said...

I think that it is a good idea to make some games that are non-violent but with the way demand is it really isn't a good idea to make it their main focus. They may in fact lose some potential profits trying to do this, but on the other hand gain some profits with their non-violent games. I think that a well balanced selection would do them good.

Rob Phillips said...

ethically ninetendo probably has thier heads in the right place but economically not addressing the consumers buying trends with violent video game popularity.

brianhahn said...

I can understand why nintendo is aiming for violent free games, but they are missing out on alot of money because older kids like that kind of stuff. I like though how nintendo is trying to change the world. good for them.